FROSTVALETECHNOLOGIES

A studio in Ankara, building things that run with the aeroplane mode on.

FrostVale Technologies designs and publishes mobile software for Android — games among it. Small team, few products at a time, and every one of them usable without an account or a connection.

About the studio

FrostVale Technologies is a trading name of Öztaş İnşaat Taahhüt Turizm Sanayi ve Ticaret Anonim Şirketi, a company registered in Türkiye. Design, engineering and release work all happen in the same room, which is why the games ship in one piece rather than in fragments.

We build short-session software with a real decision inside it — the kind you can pick up for four minutes on a bus and still be thinking about afterwards. No accounts, no advertising, no telemetry, no live service to keep alive.

What we do

Mobile development

Android applications and games written and maintained in-house, from the simulation loop and rendering through to release builds and store compliance.

Systems and balance

Economies, waves and progression curves tuned by playing them, so difficulty rises where it should and the interesting choice stays interesting.

Interface and feel

Readable boards, honest feedback on every tap, and animation that tells you what happened instead of decorating it.

Publishing and support

Store presence, releases, updates and the compliance paperwork Google Play asks for on the titles we own.

Products

Coilguard — merge towers, clear 12 sectors, hold the line

Coilguard

Android · com.mergehold.coilguard · free, no ads

A merge-and-defend game where combining beats spending. Enemies snake along a fixed winding route toward your base and you hold them off with archers placed beside the path, firing automatically at whatever comes into range. Every kill pays gold, and gold is where the actual game starts.

Rather than buying more bodies, you merge. Two matching archers fuse into one stronger unit that hits harder and reaches further, so the line grows by getting better rather than by getting crowded. Waves escalate — runners, bruisers, swarms — and anything that leaks through to the base costs you, so buying, merging and positioning are always weighed against the clock.

  • Twelve sectors of escalating waves, with a steady climb in pressure rather than a difficulty wall.
  • The real decision every round: save for a merge, or buy another body before the wave breaks.
  • Placement matters — damage spent early on the route behaves very differently from damage spent late.
  • Cases, upgrades and a daily claim, all earned in play and none of it purchasable.
  • Runs entirely on the device. No account, no connection, no advertising, no analytics.
Hold the linethe same loop the game runs on — buy, merge, and keep them off the base
gold 60
sector 1/12
base 10

Hold the line

Buy an archer, drag two of the same level onto each other to merge them, and keep the runners off the base.

Drag one archer onto another of the same level to merge · drag onto an empty pad to reposition · merged units gain range and damage.

Company and contact

Registered company
Öztaş İnşaat Taahhüt Turizm Sanayi ve Ticaret Anonim Şirketi
Türkiye
Director
Burak Demir
Registered office
İller Sokak No: 16/5, Mebusevleri
Tandoğan, Çankaya
06400 Ankara
Türkiye
Enquiries
frost@ticaretanonim.guru